Capcom embraces AI in game development workflows

Capcom embraces AI in game development workflows
At the Capcom Open Conference RE: 2026, programmer Satoshi Ishida outlined the challenges of producing large-scale games like Resident Evil, where even simple tasks become time consuming. His presentation focused on evolving Capcom's RE Engine for the next generation, with AI integration as a key solution. Ishida described the goal as successfully integrating AI technology into development workflows, signaling that Capcom is preparing for a future where games are created alongside AI tools.
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